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So it mod has no recognized dependencies other than the fresh new foot online game
This new Sturmgewehr 49 (italian language for violent storm/assault rifle) was brand new world’s basic widely used violence rifle. Germans pointed out that combat more often taken place from the directory of around 800m, and so the long range of your own 8mm Mauser cartridge are way too many to have standard combat, and its particular high recoil produced completely automatic flames awkward. An intermediate cartridge allows having a job between bolt action rifles, like the Kar98K, and you can submachineguns, like the MP40. For this reason began the development of this new 7.92×33/8mm Kurz (8mm small) while the Sturmgewehr (at the time Maschinenkarabiner). This new gun was well-received of the german troops, however, had trouble within its advancement considering administrative difficulty: Hitler did not concur with the requirement for yet another rifle and you can an advanced cartridge, regardless of if he acceptance the project to carry on as the an alternate submachine weapon – that it performed, however, simply inside the title (Maschinenpistole ). Later, enjoying the newest recognition towards the “new rifle” as https://datingmentor.org/cs/silversingles-recenze/ well as efficiency, Hitler are happy, and you will according to the legend he titled it Sturmgewehr.———————————————————————————————————————————————————————————————–
Possess (updated getting adaptation step 1.2): 3 barrels: standard, long and short.6 stocks: Full, folding, folded, +alternate handguard versions of all.15 receivers5 magazines: standard, standard quick, short, short quick, and drum.9 sights: iron sights, glow sights, reflex sight, combat scope (2.5x and 4x), short scope, medium scope, and night vision versions of the last two.4 muzzles: none, bayonet, suppressor, and muzzle brake.Custom reload animations (first person only) by Ha_ru [there’s also alternative animations by chad509]2 sets of custom sounds (recommended: Reverb and Ambiance Overhaul)
Stats: Does more damage than the vanilla combat rifle, is a little more stable for full auto fire, but has less range, since the 8mm Kurz is a little heavy, being a shortened full rifle cartridge, and has a slightly slower rate of fire. It’s a good weapon for what an assault rifle is designed for: general performance for up to medium range, good stopping power and controllable full auto, while being able to fire accurately in semi auto (it’s not a sniper rifle though, hence the lack of long range scope).
It’s quite an uncommon weapon, it may be based in the Museum of Witchcraft close to the corpse away from Big Jefferies, which is utilized by Master Wes, the newest Gunner’s chief, into the Gunner Retail complex (as well as enhances his gizmos, a little while out from the extent of your own mod but due to the fact I became already editing him and you will and also make him more novel. ). It offers an unusual chance to be found towards the impressive loot and many providers. It does really be used by brand new railroad doing peak 31. it may spawn just like the an epic item.If you want to utilize the unit so you’re able to spawn they, method of “help sturm cuatro weap” to find the ID.
They spends 5.56 cycles by default, but it is strongly motivated to utilize the New Calibers variation to own a correct 7.92x33mm ammunition.It’s suitable for Get a hold of-Compliment of Treat Scopes, and additionally dos handle scopes that can have the reticles customized if the you have got STCS or the STS Framework hung.
Compatibility: It could be incompatible with other mods you to alter the exact same leveled directories. You’ll want to make a matched plot to create it work at the individuals mods. There are plenty of training around indeed. Connect (of the Skibadaa) As of version 1.1 it should be compatible with anything since it uses a script for the leveled lists.For patches, see permissions section. I can consider making patches depending on what it is, so feel free to ask.
Changelog: v1.0: Initial releasev1.01: Fixed FOMOD installerv1.02: Fixed quiet firing soundv1.03: Casings now eject on the correct side. Yay! Thanks to DOOMBASED for pointing out how to do itv1.1:-New attachments: reflex sight, muzzle brake (based on a real prototype STG muzzle device), folding/folded stock, short barrel, short magazine-Improved textures, with 4K normal map-New optional textures by The Edge (thanks!), selected ingame under Finish -> Worn-Slight frequency variation for the firing sound so it sounds less dull/repetitive in full auto-Minor balancing improvements-Leveled List script-For the New Calibers version, option of conversion to 5.56, 7.62×39 and .300 BLKv1.2:Custom reload animationsImproved firing soundCustom NPC firing soundNew alternate set of soundsSlower rate of fire
Identified Issues: Some clipping when using the short barrel with a bayonet. But putting a bayonet on a short weapon is a bad idea anyway :PSome minor texture issues with back of the receiver when using the folding stocks.Some smoothing issues.
Credits: Original model, worn textures: The EdgeOriginal textures: MegamawmanHandguard, ZF4 scope, and bolt: willbikSuppressor: tiggBayonet: model by Sproily, textures by Millenia and Sam FisherMuzzle Brake: willbik and Sam FisherFolding stock: Raynox3D7.92 Kurz model: KrazyGentlemanSounds: Sam Fisher and willbik (alternate sound set by Partisan Executioner)Reload animations: Ha_ru/blackxteelVarious model and texture edits: Sam FisherFO4 implementation: Sam FisherLeveled List script: Silant and DOOMBASED
Because of: henkspamadres for See-Through Combat Scopeswillbik for his invaluable helpUlfrsson for his adviceCanadianIcehole, PoisonedMods and H00V3RD8M for their help testing it
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